Godzilla: Save the Earth discussion

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The Godzilla King
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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Fri Apr 29, 2016 4:25 pm

SomeknowmeasXeno wrote:Know what else would be great? If they allowed Biollante to be accessed as a secret character, like Akuma in some of the Street Fighter games. I mean, she is fully completed in the game.


That actually wouldn't be a great idea. She actually is not complete, for example, she doesn't have a rage attack. She's incredibly broken as well. Her tentacle burrow attack is both graphically glitched and extremely overpowered. Her burrowing move can also cause the game to crash if she attempts to go through the boundaries. She also can spam her acid spray indefinitely as long as you hold the jump button. Her get-up attacks play animations, but do not actually damage enemies. If a re-release contained Biollante, she'd definitely need a lot of work done, such as bug fixing and balancing, or she would have to be only playable offline.

Anyway, my main kaiju would have to be Godzilla 90's as well, at least for STE, DAMM, and the PS2 version of Unleashed. I always thought he looked cooler than Godzilla 2000 and I also really hated that stupid high-pitched roar they gave G2000 in STE.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Fri Apr 29, 2016 4:36 pm

Yeah, what was with that roar? It still weirds me out. I went for 90s for pretty much all the same reasons, plus I also chose him over 2000 out of spite because 2000 always got the spotlight in those games and that really annoyed me. Another reason I'm not a big fan of Wii Unleashed, only 2000 was playable in the story in that version for some reason and I just can't connect with him as a hero. I just don't see it. He looks like the angry brother, the rapheal of the duo. But I can connect with 90s more in terms of Unleashed's story. It's a weird thing to say, I know, but 90s just looks more heroic to me. Plus I love the Heisei era.
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Re: Godzilla: Save the Earth discussion

Postby Komenja » Fri Apr 29, 2016 5:22 pm

SomeknowmeasXeno wrote:Actually, here's a question. Who was your guy's and girl's main/s? Doesn't just have to be in StE, could be any of the three games. My main, because I'm more of a 'shoto' guy, was always Godzilla 90s. My main was Godzilla 90s throughout the entire series. I am just that basic.


Godzilla 90's was one of my favorites too. His tail attacks had such good reach! Orga was my favorite in DaMM thanks to his wrestling moves and great damage, and Jet Jaguar was my favorite in STE and Unleashed. JJ has so many awesome moves I'd say these games are responsible for making Jet Jaguar cool. Just listen to his theme in Unleashed.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Fri Apr 29, 2016 5:28 pm

Komenja wrote:
SomeknowmeasXeno wrote:Actually, here's a question. Who was your guy's and girl's main/s? Doesn't just have to be in StE, could be any of the three games. My main, because I'm more of a 'shoto' guy, was always Godzilla 90s. My main was Godzilla 90s throughout the entire series. I am just that basic.


Godzilla 90's was one of my favorites too. His tail attacks had such good reach! Orga was my favorite in DaMM thanks to his wrestling moves and great damage, and Jet Jaguar was my favorite in STE and Unleashed. JJ has so many awesome moves I'd say these games are responsible for making Jet Jaguar cool. Just listen to his theme in Unleashed.


I think they're the reason he even has fans.
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Re: Godzilla: Save the Earth discussion

Postby Zentenk » Fri Apr 29, 2016 7:14 pm

Godzilla 90s was my fav along with Gigan, way back when I first got the game. I can tell by looking at my old high scores list. Then it was Kiryu a few years later, I change what I play each year I guess. My current favorites are Megaguirus and Rodan.

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Re: Godzilla: Save the Earth discussion

Postby CheetoKamper » Fri Apr 29, 2016 9:35 pm

SomeknowmeasXeno wrote:
Komenja wrote:
SomeknowmeasXeno wrote:Actually, here's a question. Who was your guy's and girl's main/s? Doesn't just have to be in StE, could be any of the three games. My main, because I'm more of a 'shoto' guy, was always Godzilla 90s. My main was Godzilla 90s throughout the entire series. I am just that basic.


Godzilla 90's was one of my favorites too. His tail attacks had such good reach! Orga was my favorite in DaMM thanks to his wrestling moves and great damage, and Jet Jaguar was my favorite in STE and Unleashed. JJ has so many awesome moves I'd say these games are responsible for making Jet Jaguar cool. Just listen to his theme in Unleashed.


I think they're the reason he even has fans.


Oh trust me he had fans long before any of these games came out it's just that they became a lot more noticeable once someone actually gave a damn about him other than those of us who were already fans.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Sat Apr 30, 2016 3:59 am

Oh I know he had already fans, but like you said they weren't that noticeable until he was put in StE and then Unleashed. Damn, he was good in those games though. I think someone on the development team REALLY liked Jet Jaguar. Hell, those games are the only reason I like Baragon, they did a good job at making each kaiju fun to play. Jet Jaguar was never the mecha I played seriously though, that was MechaGodzilla 2 and Kiryu, mostly Kiryu now though... anybody else hate fighting MechaGodzilla 2 in DAMM? He's a joke these days but back then when I first got the game he seemed broken in that fight.
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Re: Godzilla: Save the Earth discussion

Postby JVM » Sat Apr 30, 2016 8:04 pm

If this game was re-released in any form, making Biollante unlockable without modification would be a real treat.

That actually wouldn't be a great idea. She actually is not complete, for example, she doesn't have a rage attack. She's incredibly broken as well. Her tentacle burrow attack is both graphically glitched and extremely overpowered. Her burrowing move can also cause the game to crash if she attempts to go through the boundaries. She also can spam her acid spray indefinitely as long as you hold the jump button. Her get-up attacks play animations, but do not actually damage enemies. If a re-release contained Biollante, she'd definitely need a lot of work done, such as bug fixing and balancing, or she would have to be only playable offline.

If they actually went to the trouble of editing the game to add her to a menu or a cheat code in the first place, I think all of this wouldn't be too difficult to do. You'd have to re-hire a few developers and bug-testers in any case. It's all a pipe dream, but yeah, she'd need some fixing, but it could be done.

I'm still surprised they couldn't fix her up for GU PS2, although I do wonder if that's because the developers were convinced she was totally deleted.

Personally I think Godzilla Unleashed looks better, which is one of it's few advantages.

Like I said, it depends on priorities. The textures are much better, but the glitchy framerate and nostalgia causes me to go back to STE when I play PS2... although I play GU on Wii frequently, so I'm not really missing out on anything but Battra.
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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Sat Apr 30, 2016 9:24 pm

JVM wrote:I'm still surprised they couldn't fix her up for GU PS2, although I do wonder if that's because the developers were convinced she was totally deleted.


Well they used the same texture for both STE and GU with only some differences in color, so she couldn't have been completely deleted. There actually is a few references to her in some of the script files in the PS2 version, but no actual character files. I also noticed that the PS2 version of GU contains a few leftover files from the PSP version, an unused map called "60.zip", and all of the music for the Wii-exclusive kaiju.
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Re: Godzilla: Save the Earth discussion

Postby JVM » Sat Apr 30, 2016 11:58 pm

The Godzilla King wrote:
JVM wrote:I'm still surprised they couldn't fix her up for GU PS2, although I do wonder if that's because the developers were convinced she was totally deleted.


Well they used the same texture for both STE and GU with only some differences in color, so she couldn't have been completely deleted. There actually is a few references to her in some of the script files in the PS2 version, but no actual character files. I also noticed that the PS2 version of GU contains a few leftover files from the PSP version, an unused map called "60.zip", and all of the music for the Wii-exclusive kaiju.

I've really no idea. I'm just speculating. It just seems like in the four months GU PS2 was in development, fixing Biollante wouldn't have been difficult and it'd be one more monster on the roster - but maybe there's things I don't know. I just know Mr. Strange seemed adamant that she was completely removed up until she showed up on YouTube.

Scripts for the PS2 version of STE or GU? I noticed her referenced in STE's PS2 disc once when I was futzing around but I didn't dare mess with it. The unsued map bit is interesting.
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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Sun May 01, 2016 7:05 am

JVM wrote:Scripts for the PS2 version of STE or GU? I noticed her referenced in STE's PS2 disc once when I was futzing around but I didn't dare mess with it. The unsued map bit is interesting.


That was for GU. Some references are clearly leftovers from STE but a few like "TokyoBiollanteReveal" are clearly new references. This all could be leftover from the Wii version however, there's even some references to Varan. The unused map for GU doesn't load and has a significantly smaller file size compared to the other map. They also have some Network scripts that are actually different from STE. I also found a text document called "Version.txt", which is present in the Wii version as well. It says "1.0.0.0135 10/12/2007 10:17 AM Build@PIPEGODZILLA".

In STE, there's a "MonsterUpgrade.bsf" file. I believe this was mentioned in that one interview with Simon Strange. I couldn't do anything with it however. It just causes graphical errors. There's also "Carnival" versions of Jet Jaguar and Destoroyah but they don't work anyway.

Anyway, I looked through the ELF file for Save The Earth PS2 (the PS2 version of an exe file) and found that the game runs on Gamespy. I can request Gamemaster support for Save The Earth but I'd only do that if anyone else would actually use it. Basically Gamemaster is a replacement for Gamespy, so if they add support you can easily go online again.

Would anyone actually use the online feature if I bothered requesting support?
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Sun May 01, 2016 7:10 am

I would if I knew how to get it running, I'd do it in a heartbeat. But I'm not good with machines.
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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Sun May 01, 2016 7:23 am

SomeknowmeasXeno wrote:I would if I knew how to get it running, I'd do it in a heartbeat. But I'm not good with machines.


It's very easy, all you have to do is change the DNS settings when setting up your network connection and set the primary DNS to one of Gamemaster's. Of course, you'd need a PS3 with a wifi connection or a PS2 with a network adapter to get online.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Sun May 01, 2016 7:27 am

I have both a PS3 and a PS2 with a network adapter. But my PS3 isn't backwards compatible with PS2 discs.
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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Sun May 01, 2016 7:37 am

SomeknowmeasXeno wrote:I have both a PS3 and a PS2 with a network adapter. But my PS3 isn't backwards compatible with PS2 discs.


I assume there's a way to change the DNS settings. However, I've heard that Sony terminated DNAS servers, which means this method may not work anymore.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Sun May 01, 2016 7:44 am

The Godzilla King wrote:
SomeknowmeasXeno wrote:I have both a PS3 and a PS2 with a network adapter. But my PS3 isn't backwards compatible with PS2 discs.


I assume there's a way to change the DNS settings. However, I've heard that Sony terminated DNAS servers, which means this method may not work anymore.


I'll look into it.

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Re: Godzilla: Save the Earth discussion

Postby The Godzilla King » Sun May 01, 2016 8:15 am

That sucks. I believe they are working on a fake DNAS server some maybe some time in the future it'll be possible.
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Re: Godzilla: Save the Earth discussion

Postby SomeknowmeasXeno » Sun May 01, 2016 8:17 am

Yeah, hopefully.
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Re: Godzilla: Save the Earth discussion

Postby CheetoKamper » Sun May 01, 2016 12:24 pm

JVM wrote:
The Godzilla King wrote:
JVM wrote:I'm still surprised they couldn't fix her up for GU PS2, although I do wonder if that's because the developers were convinced she was totally deleted.


Well they used the same texture for both STE and GU with only some differences in color, so she couldn't have been completely deleted. There actually is a few references to her in some of the script files in the PS2 version, but no actual character files. I also noticed that the PS2 version of GU contains a few leftover files from the PSP version, an unused map called "60.zip", and all of the music for the Wii-exclusive kaiju.

I've really no idea. I'm just speculating. It just seems like in the four months GU PS2 was in development, fixing Biollante wouldn't have been difficult and it'd be one more monster on the roster - but maybe there's things I don't know. I just know Mr. Strange seemed adamant that she was completely removed up until she showed up on YouTube.

I think Bio. has only been found on the Xbox version of STE, if that's true than I'd assume that they used the files for the ps2 version of STE for the GU ps2 version but I'm a little foggy on it all.
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Re: Godzilla: Save the Earth discussion

Postby GigaBowserG » Sun May 01, 2016 2:00 pm

CheetoKamper wrote:I think Bio. has only been found on the Xbox version of STE, if that's true than I'd assume that they used the files for the ps2 version of STE for the GU ps2 version but I'm a little foggy on it all.


Biollante's actually on both versions! So it is quite a conundrum why they weren't allowed to implement her in PS2 GU when her files existed. While her animations are kinda buggy, she only lacked a Rage animation, and that isn't even necessary since that's scrapped for Critical Mass!

Still, as stiff & unpolished as she is, she still looks and plays great. If GSTE is ever given a rerelease like WotM, I'd love to see her touched up on and released. But moreso I'd like to have a Random button :P
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