Idea Thread: Toho Video Games 3.0

For the discussion of Toho video games and video games of Toho related characters only.
User avatar
LegendZilla
E.S.P.Spy
Posts: 4939
Joined: Sun Jan 13, 2013 3:57 am
Location: Slocan Park, British Colombia, Canada

*IDEA* Godzilla game

Postby LegendZilla » Thu Oct 23, 2014 5:51 pm

Dear boardmates,

As we all know, the new game Alien Isolation is receiving massive acclaim for its returning to the roots of the franchise and instilling the terror of the 1979 original in its gameplay as opposed to perseverating on 1986's Alien and onward.

I think this would be a great example for the Godzilla franchise to emulate. Instead of modeling itself on everything else in the series, it should stick with tone and the plot of the 1954 original.

The gameplay on the player being stuck in an environment being attacked by Godzilla. It could bring back the feeling of terror and helplessness that made the first movie so impactful. What do you guys think? Could it work?
Formerly Kaijucole in 2006.

User avatar
Karmataurus
Yin-Yang Master
Posts: 315
Joined: Tue Mar 18, 2014 3:16 pm

Re: *IDEA* Godzilla game

Postby Karmataurus » Thu Oct 23, 2014 6:22 pm

Eeeeeeeeeeeeeeeeeeeeeeeeeeehhhhhhhhhhhh....

IMO, which most people disagree with me on, the original is really over-hyped. It never gave me a sense of terror or helplessness, there was that one scene with the mother and this rest was forgettable, If you ask me the only way the game could work was if it was like EDF, fighting giant monsters as a human.

Or, why not combine them? Make it darker, you're initial goal isn't to kill the monster but to try to save as many civilians as possible, and along the way you have to make sacrifices. Then you get to fight the monster. Hell, why not play as Jet Jaguar?

TBH, a giant monster is something that would only be scary in real life. Don't get me wrong, the concept is terrifying. But in a video game, the only way something is going to scare you is by moving quickly at the screen or appearing out of nowhere. Neither things are possible with giant monsters. A darker approach to the G-Franchise would be great if done right, but I seriously doubt that it could in this day and age and if you ask me, something is a lot more fun when it's just that: Fun! Sunset Overdrive is coming out, and while I don't really care or want it, it's going to do well because it understands that.

These days, no one plays for some kind of moral lesson or political undertone or anything like that, they just want a good story, good music and most off to have a blast. And sunset overdrive kicks reality and darkness to the curb for a hyper colorful, ludicrous, almost over-powered style. Not too bad, really.

User avatar
toho_guy01
Interpol Agent
Posts: 523
Joined: Sat Feb 08, 2014 11:56 am

Re: *IDEA* Godzilla game

Postby toho_guy01 » Fri Oct 24, 2014 2:24 am

I think this idea is GREAT! I always wanted to play as a helpless citizen who can do anything other than stand and gawk at the destruction that was caused by the massive beast that you can't do anything to. I think this game would be awesome.
That fella that still exists for whatever reason.

User avatar
cmdmstudios
JXSDF Technician
Posts: 854
Joined: Wed May 16, 2012 4:53 pm
Location: Can't say or the JSDF will find me.

Re: Future Arenas in Godzilla games

Postby cmdmstudios » Sun Oct 26, 2014 11:07 pm

I would love to be able to destroy Pittsburgh PA in a future Godzilla game. Nothing like being able to destroy the biggest city that's closest to your hometown.
Well, that's certainly a thing.

"Well, you see, the Higgs Bison is the friendliest species of the water buffalo."

User avatar
Gojora
G-Grasper
Posts: 1110
Joined: Thu Apr 10, 2014 2:22 pm
Location: Gensokyo

Re: Future Arenas in Godzilla games

Postby Gojora » Tue Oct 28, 2014 4:14 am

Tuba city, Arizona!
TK's Touhou resident.
Basically the only guy here that likes the Shadow Arena.
RIP Shadow Arena, it was my favorite place...
Resized Image
Kaijunator wrote:
Derzerb wrote:Apocalymon makes this fight one-sided since he can flat out delete enemies or he could just wipe out the entire dimension.

Delete enemies. Lol.
Apocalymon: I want to delete my opponents. *goes to computer* and delete! *presses delete button, all enemies get deleted*.

User avatar
LegendZilla
E.S.P.Spy
Posts: 4939
Joined: Sun Jan 13, 2013 3:57 am
Location: Slocan Park, British Colombia, Canada

Re: *IDEA* Godzilla game

Postby LegendZilla » Fri Oct 31, 2014 12:58 pm

In addition to simply matching the tone of the first film, it should directly follow the first film both story-wise and aesthetically.
Formerly Kaijucole in 2006.

User avatar
skuzzy-punk-kid
Yin-Yang Master
Posts: 308
Joined: Tue Mar 13, 2012 1:52 pm
Location: Shalimar, FL
Contact:

Re: Do's and Don'ts: Godzilla Fighting Games

Postby skuzzy-punk-kid » Wed Nov 12, 2014 2:57 pm

It's really hard for me to weigh in on my Do's and Don'ts since everybody already covered the basics.

I have high expectations regarding the next possible game, I just hope this doesn't dissapoint.
What :g2k:is :g2k:so :g2k:frikkin' :g2k:wrong :g2k:with :g2k:the :g2k:frikkin' :g2k:G2K :g2k:smiley :g2k:?
The :g2k:G2K :g2k:smiley :g2k:is :g2k:not :g2k:causing :g2k:you :g2k:any :g2k:freakin' :g2k:harm :g2k:!!!

User avatar
GhidoGoji
G-Grasper
Posts: 1395
Joined: Thu Jun 26, 2014 4:39 pm
Location: No Place In Particular

Re: Do's and Don'ts: Godzilla Fighting Games

Postby GhidoGoji » Fri Dec 05, 2014 6:12 pm

Here are some of my opinions, hopefully I'm not repeating to much, but with so many posts already it's a little hard not to

Do's
-Story mode where your decisions tailor the way the story goes
-A final boss that makes sense based on the movies. Some examples are King Ghidroah (Godzilla's greatest rival) or Destoroyah (Godzilla's 'Ultimate Foe'); enough with SpaceGodzilla
-Mini-bosses throughout the story, such as Biollante, SpaceGodzilla, MechaGodzilla, ect.
-Similarly to the new PlayStation game, have Gojira and Godzilla as separate characters; Even in the North American version of the game, LegendaryGoji is 'Godzilla' and the Japanese Goji is 'Gojira'
-MechaGodzilla and SpaceGodzilla should be called 'MechaGojira' and 'SpaceGojira,' again even in English versions
-Different Gojira designs should be available as skins with different moves and stats that reflect Godzilla's behavior in the movie the suit was from. Personally, I'd prefer one Gojira with alternate skins over a bunch of Gojira's
-Free-Roam mode, with other Kaiju running around that you can run into/fight
-DLC for Kaiju and alternate skins, with some Kaiju/Skins being priced at $2 or lower and other being free
-DLC missions, arenas, ect. which could be more expensive, with ranging prices
MandaSaurus wrote:@Maritonic: No, most people's aren't. But I have an eye for detail that few here can match. I've been collecting longer than most of you have been alive. I'm also nearsighted, which means that I see things up close CRYSTAL-clear, which means I can point out details & differences like the guy who sculpted the item. So, forgive me if there's only a handful of folks in these forums whose opinion I put on a par with MINE...

User avatar
GhidoGoji
G-Grasper
Posts: 1395
Joined: Thu Jun 26, 2014 4:39 pm
Location: No Place In Particular

Re: Do's and Don'ts: Godzilla Fighting Games

Postby GhidoGoji » Fri Dec 05, 2014 7:12 pm

Living Corpse wrote:No console exclusives.

I don't mind exclusives, as long as they're exclusive to a console I have. ;)
MandaSaurus wrote:@Maritonic: No, most people's aren't. But I have an eye for detail that few here can match. I've been collecting longer than most of you have been alive. I'm also nearsighted, which means that I see things up close CRYSTAL-clear, which means I can point out details & differences like the guy who sculpted the item. So, forgive me if there's only a handful of folks in these forums whose opinion I put on a par with MINE...

User avatar
Beef Bigshot
Keizer
Posts: 7392
Joined: Sat Jan 12, 2013 3:19 pm
Location: noitacoL

Re: Do's and Don'ts: Godzilla Fighting Games

Postby Beef Bigshot » Sat Dec 06, 2014 1:56 pm

GhidoGoji wrote:
Living Corpse wrote:No console exclusives.

I don't mind exclusives, as long as they're exclusive to a console I have. ;)


I would find the picture, but this post really gave me cancer
Resized Image

User avatar
Jiragozira14
Interpol Agent
Posts: 494
Joined: Tue Jun 07, 2011 3:03 am
Location: Canada
Contact:

Re: Do's and Don'ts: Godzilla Fighting Games

Postby Jiragozira14 » Wed Dec 10, 2014 12:23 pm

GhidoGoji wrote:-Similarly to the new PlayStation game, have Gojira and Godzilla as separate characters; Even in the North American version of the game, LegendaryGoji is 'Godzilla' and the Japanese Goji is 'Gojira'
-MechaGodzilla and SpaceGodzilla should be called 'MechaGojira' and 'SpaceGojira,' again even in English versions

....What's the point of these? There's a far simpler solution that works better, which is just this:
Godzilla (whatever version they use) = Godzilla, obviously.
Legendary Godzilla = American Godzilla/Godzilla 2014.

That's far better and less confusing then having "Gojira" as a separate character from "Godzilla", when they're both names for the same character. It'd be like calling the 1954 Godzilla "Gojira", the 1955 Godzilla "Gigantis" and the 1962 Godzilla "Godzilla"; it's redundant and would only serve to confuse people.
Chris55 wrote:
JVM wrote:Bagan should come back, but not in a movie.

Then how? Game? Books? His own line of condoms?

Shigeru Miyamoto wrote:So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't always go so well.

Mr. X wrote:If you say so. If he does end up being under $140, I'll buy one for every person in this thread.

steven
Samurai
Posts: 175
Joined: Wed Apr 30, 2014 5:32 am

Re: *IDEA* Godzilla game

Postby steven » Sat Dec 13, 2014 11:09 am

Mine is different. You play a human trying to survive in a massive city as Godzilla(using conpletely unpredictable mechanics) is attacking. U don't see him till other angurious corners you. Godzilla is then revealed. My game is modeled after the awesome king king video game. You play as a world trotting human trying to survive the sudden apperance of monsters. And you will also play as an angry Godzilla

User avatar
Pkmatrix
G-Force Lieutenant
Posts: 2652
Joined: Fri May 06, 2011 12:19 pm

Re: *IDEA* Godzilla game

Postby Pkmatrix » Sat Dec 13, 2014 11:49 am

It could definitely work, if handled by the right design and production team.

My thought was to try combining the concept with First Person Shooter style gameplay, but limit your abilities a la Survival Horror. So, you could have a gun or rocket launcher, but don't expect to be any more effective than Gondo's team in Biollante or the soldiers in the opening of Megaguirus (those two sequences would, IMO, be what we should look toward for inspiration).

It may not work for a full-length big budget game, but a smaller and shorter Indie game could really make this work.

User avatar
LamangoKaijura
G-Force Lieutenant
Posts: 2961
Joined: Tue Dec 09, 2014 2:47 pm

Re: Idea Thread: Toho Video Games 3.0

Postby LamangoKaijura » Tue May 26, 2015 11:58 am

I dunno if this can fit in here, but I had an idea based off of the Jurassic Park Builder. You have access to Tsuburaya Monsters, Toho Monsters and other Japanese giants. They're super stylized, and you have to keep them happy or else they'll break out.

Monster Land: This is a place for all terrestrial kaiju, Anguirus, Gomess, and the like, you place their paddocks anywhere you want on the island, they eat mainly plants/fish/meat, but some like Gabora and Pagos feed off Uranium, Goro the giant ape mainly lives off Milk.
Sea Zone: Monsters like Ebirah, Tagarl, Ganimes, and other aquatic monsters dwell here.
Space Yard: An area for all unearthly beings, Ghidorah and the like. The paddocks are placed on meteorites and visitors travel to and from to view them in various VTOLS and other Tsuburaya vehicles.
Alien Port: You can't keep sentient life prisoner. But you can visit them. Various aliens, from Baltan to Metron from Mysterian to Kilaak visit here and will interact with your guest. On more then one occasion, a Terrorist Alien or even a group of them, will set monsters free. That's where the next zone comes in.
Hero Training Grounds: This is where the massive heroes of lore and legend reside. Ultraman, Redman, Godman, Megaloman, Zonefighter, all the greats. They usually wander around the training ground in human size and interact with the visitors, but when a Terrorist Alien sets the monsters free or the monsters rampage on their own, they will have to be instructed to fight said monsters. But what if some heroes are incapable of handling it all? That's where this comes in.
Weapons Dock: This is where all Monster Response Team vehicles, weapons and even Mechs are held. Everything from G-Force to Science Patrol is here. The JSDF even allowed some of their Maser Tanks and even the Gotengo to be used. Deploy these when Heroes can't handle the massive break outs.
The Prison: This is where you can house some of the lesser threats. Mainly Kaijin from Kamen Rider and Super Sentai series, like you can have a cell with some Shocker Combat men, or a cell containing Griffonzer from Zyuranger.

Visitors: Not really an attraction, but sometimes humans will visit, and other 'Easter Egg' people. Takora, Booska, Kanegon, Pigmon, Chibira Kun and his family, can all be seen sometimes amongst the crowds, admiring the massive monsters. They will sometimes drop eggs to unlock more monsters.

Yeah, it's a massive stupid idea, but hey, it'd be cool.
Image

User avatar
UltramanGoji
Seatopian Daikaiju
Posts: 12473
Joined: Fri Dec 31, 2010 11:40 am
Location: Western New York
Contact:

Re: Idea Thread: Toho Video Games 3.0

Postby UltramanGoji » Tue May 26, 2015 1:16 pm

LamangoKaijura wrote:
Yeah, it's a massive stupid idea,


It's better than most of the ideas I've heard in this thread, which are all just variations on "FREE ROAM/HAS ALL THE MONSTERS/SUPER GRAPHICS/NEXT GEN".
Image

User avatar
LamangoKaijura
G-Force Lieutenant
Posts: 2961
Joined: Tue Dec 09, 2014 2:47 pm

Re: Idea Thread: Toho Video Games 3.0

Postby LamangoKaijura » Tue May 26, 2015 1:24 pm

UltramanGoji wrote:
LamangoKaijura wrote:
Yeah, it's a massive stupid idea,


It's better than most of the ideas I've heard in this thread, which are all just variations on "FREE ROAM/HAS ALL THE MONSTERS/SUPER GRAPHICS/NEXT GEN".

Yeah, I just went back and read some of the ideas people had. "IT'S GOTTA BE LIKE THE ATARI GAMES! MAKE IT FREE ROAM! EVERY MONSTER!"

Mine would be either a fan game, or would just incorporate monsters from one company. Not everything is about monsters fighting, guys.
Image

User avatar
toho_guy01
Interpol Agent
Posts: 523
Joined: Sat Feb 08, 2014 11:56 am

Re: Idea Thread: Toho Video Games 3.0

Postby toho_guy01 » Sat Jul 18, 2015 12:42 am

I had a idea for a extra game mode for Godzilla PS4, a three player game where two co op as the military and the alone one is Godzilla.

Godzilla has to destroy the city, fighting the military.

One player is the offensive side of the military, sending out tanks and jets.

The other player is the defensive side, upgrading the offensive player and building things like walls to block Godzilla's progress.
That fella that still exists for whatever reason.

User avatar
Dreddzilla
Yojimbo
Posts: 98
Joined: Thu Aug 02, 2012 9:10 am

Re: Idea Thread: Toho Video Games 3.0

Postby Dreddzilla » Sat Jul 18, 2015 7:05 pm

So is this game worth the 50 bucks or should I wait awhile for the price to drop? I'd really like to play a modern godzilla game, but all the middle of the road 4 to 6 reviews kinda make me think fhis one isn't worth picking up. And from the sound of it I was really hoping for the next Godzilla melee and this dosen't sound like it to me, maybe I'm missing something.
The MST3K Jaguar song.
HE JOCK IT MADE OF STEEL
EATS SUSHI FROM A PAIL
JET JAGUAR? JET JAGUAR!
HE MOTHER NEVER REALLY LOVE HIM
HE CRIMEFIGHTING COVERS UP A BASIC INSECURITY
HE DICKEY COVERS UP AN ADAMS APPLE THE SIZE OF A TOYOTA
HE BASICALLY GOOD-HEARTED BUT HE'D LIKE TO SMASH THAT KID AGAINST A ROCK
KNOCK! KNOCK! KNOCK!
WHO'S THERE ?
HIS HEAD LOOKS LIKE JACK NICHOLSON
DON'T SMILE LIKE THAT, IT WILL STAY THAT WAY
YAHMMMAAHOAAHOAAAUGH!
DON'T TOUCH MY BAGS IF YOU PLEASE. MR. CUSTOMS MAN

User avatar
toho_guy01
Interpol Agent
Posts: 523
Joined: Sat Feb 08, 2014 11:56 am

Re: Idea Thread: Toho Video Games 3.0

Postby toho_guy01 » Sun Jul 19, 2015 4:23 am

Dreddzilla wrote:So is this game worth the 50 bucks or should I wait awhile for the price to drop? I'd really like to play a modern godzilla game, but all the middle of the road 4 to 6 reviews kinda make me think fhis one isn't worth picking up. And from the sound of it I was really hoping for the next Godzilla melee and this dosen't sound like it to me, maybe I'm missing something.

Uh, wrong thread.
That fella that still exists for whatever reason.

JVM
E.S.P.Spy
Posts: 5173
Joined: Fri Jul 23, 2010 8:06 pm

Re: Idea Thread: Toho Video Games 3.0

Postby JVM » Sat Aug 01, 2015 12:00 am

Start with a port of GU for the next gen consoles, for all intents and purposes. Add a handful of new monsters (Legendaryzilla, MUTO, Hedorah, Battra and Showa Gigan mostly, remake G90's or G54 too) and new locations (including Boxing Ring, Boston, Vortaak Homeworld etc. from old games and Children's Land, Planet X, etc. from movies) and graphical upgrades to all existing ones. Fix the glitches, re-enable energy weapons knocking out health cells for all monsters. For nostalgia, add an 'Action Mode' in the vein of DAMM/STE, with a looser version of the story and tons of 1v1 battles, and a Survival Mode in the same vein. Add a 1P destruction mode with ranks based on score so it has a reason to exist. Re-add Super X3 air strike from STE. Re-add concept art assets from DAMM and STE as new collectibles. Maybe re-add some of the older just-for-fun cheat codes. Enable ability to make some monsters small and others large. B&W mode. Broaden ability to slow down or speed up monsters. Change all jumping animations to be lower.

Basically, just imagine the old games with all the polish they deserved/needed but never got.
I don't think I saw the same movies as the rest of you.
I'll always miss Vega.


Return to “Toho Video Games”

Who is online

Users browsing this forum: No registered users and 2 guests