Okay, so for this thread list your favorite renders of the trilogy. The characters should be in at least two of the games. Also please specify the platform, especially for StE.
For example Godzilla 90's was in all 3 of them. I think his DAMM (GCN) model is the best. The Xbox version got too carried away with the bump mapping. Worst is easily Unleashed. It looks nothing like any Godzilla from ever. It seems like they strayed further and further away from what Heisei Goji looked like.
Godzilla 2000: Probably Unleashed, and the worst was STE Ps2. He was rather ugly and slender in StE.
Mechagodzilla 2: Unleashed again
Mothra: I like her StE Xbox design the most, the DAMM one was an afterthought and the Unleashed one was too pointy.
Mogura: Unleashed
Anguirus: Unleashed. Worst for me was StE PS2.
Baragon: StE Xbox. Worst is StE Ps2
Rodan: DAMM Xbox. Just breathtaking
Kiryu: Unleashed
King Ghidorah: DAMM Xbox. Worst is Unleashed thanks to the huge seams on its thighs
Mecha King Ghidorah: DAMM Xbox
Spacegodzilla: Unleashed
Destroyah: DAMM Xbox
Jet Jaguar: StE Xbox
Megalon: Unleashed, but DAMM GCN comes very close
Gigan: I prefer the Showa incarnation, so StE Xbox. Unleashed is a better quality model, though.
Orga: DAMM Xbox. Oddly enough Unleashed has the worst version
Favorite Character Models in the Pipworks Trilogy
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Re: Favorite Character Models in the Pipworks Trilogy
Jet Jaguar = WORST! (ALL versions/backwards top-half of his HEAD! WTF?!)
Godzilla 2000 = BEST! (Even the PS2 of Unleashed!)
Godzilla 2000 = BEST! (Even the PS2 of Unleashed!)
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Re: Favorite Character Models in the Pipworks Trilogy
EDIT: I totally misread the title thread as your favorite monsters from the games >.<
Godzilla 90s (DAMM and GU. GU's overall body looked great, but the spines where waay too small and scrunchy looking. If they grafted the spines from DAMM G90s and put them on GU G90s we'd have a winner)
Mechagodzilla 2 (GU easly)
Kiryu (GU)
Megalon (GU)
Baragon (GU)
King Ghidorah (DAMM and STE. I dont like the GMK Ghidorah design very much)
Rodan (His models arnt really any diffrent to me imo)
Orga (DAMM, though GU had some nice textures for him)
Mecha-King Ghidorah (DAMM)
Godzilla 2000 (GU)
Spacegodzilla (StE)
MOGUERA (GU)
Mothra (StE)
Jet Jaguar (StE)
Destroyah (GU easly. He looked devilish in GU)
Gigan (DAMM, though GU has a more detailed model)
The renders in GU PS2 all suck ass, essentially being recycled (and downgraded) StE models. As for the varying consoles, I dont see much of a diffrence
Godzilla 90s (DAMM and GU. GU's overall body looked great, but the spines where waay too small and scrunchy looking. If they grafted the spines from DAMM G90s and put them on GU G90s we'd have a winner)
Mechagodzilla 2 (GU easly)
Kiryu (GU)
Megalon (GU)
Baragon (GU)
King Ghidorah (DAMM and STE. I dont like the GMK Ghidorah design very much)
Rodan (His models arnt really any diffrent to me imo)
Orga (DAMM, though GU had some nice textures for him)
Mecha-King Ghidorah (DAMM)
Godzilla 2000 (GU)
Spacegodzilla (StE)
MOGUERA (GU)
Mothra (StE)
Jet Jaguar (StE)
Destroyah (GU easly. He looked devilish in GU)
Gigan (DAMM, though GU has a more detailed model)
The renders in GU PS2 all suck ass, essentially being recycled (and downgraded) StE models. As for the varying consoles, I dont see much of a diffrence
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Re: Favorite Character Models in the Pipworks Trilogy
Here are some pictures for comparisonGyaos wrote: As for the varying consoles, I dont see much of a diffrence
DAMM GCN http://www.gamefaqs.com/gamecube/559915 ... _screen-11
DAMM XBOX http://image.gamespotcdn.net/gamespot/i ... een015.jpg
StE PS2 http://image.gamespotcdn.net/gamespot/i ... een009.jpg
StE Xbox http://image.gamespotcdn.net/gamespot/i ... een002.jpg