Multple Godzilla Incarnations?

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Multple Godzilla Incarnations?

Postby JVM » Mon Jul 16, 2012 9:19 pm

Okay, a bit of an odder question here, but I'm a tad curious what you guys prefer...

A) A game including a single Godzilla incarnation.

B) A game including two Godzilla incarnations - the original 1954 Godzilla, and another one based on any of the films following it. (This on the basis of the original being a separate monster.)

C) A game including multiple specific Godzilla incarnations.

I'd like to make one rule here though:

- PLEASE no posts about "They should use a costume/skin function!"; it has been explained many times that Toho has refused to allow this.
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Re: Multple Godzilla Incarnations?

Postby Godzillakuj94 » Mon Jul 16, 2012 10:39 pm

Probably C.
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Re: Multple Godzilla Incarnations?

Postby JVM » Mon Jul 16, 2012 10:47 pm

I would prefer C myself, but I get curious because I know there was backlash at GU for including three different incarnations - a lot of it is from G54 and G90's similar movesets, but at first, some people seem miffed at having three incarnations in general, because of how it was shaping the roster.

In addition, I remember prior to GU's release a lot of people advocated cutting out G2K, G90's or replacing both with one of the newer Millennium versions.
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Re: Multple Godzilla Incarnations?

Postby Mincecraft » Tue Jul 17, 2012 4:08 am

^ I found the 54 and 90's versions looked too cartoony.

I asked Simon this once. He said that C is possible (from what I got). They use a technique from Rampage, where they make a model (lets say G 2000) and apply a moveset. Then, they make a new model (ie. GMK) and then map the same moveset or make a new one.

Personally, I like this. I don't care about similar movesets as long as we have monsters that look good.
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Re: Multple Godzilla Incarnations?

Postby Godzillabrawler » Tue Jul 17, 2012 5:19 am

Option C.

Chris once mentioned something I'm sure we'd all agree on. Godzilla 2000 would be the standard character, whose the best character to start with due to his basic playstyle. Godzilla 1994 is the tank, who is a powerhouse and able to tank nearly everything. Godzilla 1975 is the speedster (of the Godzillas), who can use his fancy karate and fistfighting skills to pummel opponents.
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Re: Multple Godzilla Incarnations?

Postby Shōbijin » Tue Jul 17, 2012 6:38 am

Godzilla on PC-Engine CD had such a function, Godzilla changed his look to fit his enemies.
Like Mosu-Goji against Mothra and Rodan or Gyakushu-Goji agains Anguirus or Bio-Gojia against Biollante.

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Great idea! :mrgreen:
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Re: Multple Godzilla Incarnations?

Postby o.supreme » Tue Jul 17, 2012 9:31 am

^I really liked the PC Engine/Turbo Duo approach to Godzilla. But the problem with a Multiple player fighting game is....If you are Godzilla and fighting say... Megalon, Battra, and Orga at the same time---which Godzilla will you look like?

I was a little saddened that in G:U, that Godzilla 2000 (my least favorite incanrnation) was the only one that could be used in Story Mode. Also the problem becomes that Godzilla has so many looks over the years, some fan is bound to be hurt because 1967 Goji (argulably the ugliest Godzilla) isn't present. I'd rather have one Godzilla that was an amalgamation of everything (since skins apparantly aren't an option :roll: ), and not specific to any one appearance, you know like in the original NES Godzilla game 8-) .
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Re: Multple Godzilla Incarnations?

Postby Oasis_S » Tue Jul 17, 2012 9:53 am

I prefer option A.
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Re: Multple Godzilla Incarnations?

Postby Shadow » Tue Jul 24, 2012 3:46 pm

I choose C, more Godzillas means more fun.
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Re: Multple Godzilla Incarnations?

Postby ゴジラさん » Wed Jul 25, 2012 1:58 pm

I'd rather see an original Godzilla design that is somewhat of an amalgamation of the previous suits. That way, nobody's favorite design gets left out and we'd probably get an awesome new design to play around with. Programming multiple Godzillas takes time away from cooler stuff such as better building destruction and more diverse move sets.
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Re: Multple Godzilla Incarnations?

Postby Tyler » Wed Jul 25, 2012 5:39 pm

Have one from each era. '54, '93 and '02 would work for me. The original could come back as a boss Ghost Godzilla type. The Heisei version could power up and go meltdown. And then maybe the Millennium could be the main Godzilla in the story and develop the big scar on his chest as the game progresses. I don't know. Just spitballing there.
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Re: Multple Godzilla Incarnations?

Postby Godzilla165 » Thu Jul 26, 2012 12:23 pm

Tyler wrote:Have one from each era. '54, '93 and '02 would work for me. The original could come back as a boss Ghost Godzilla type. The Heisei version could power up and go meltdown. And then maybe the Millennium could be the main Godzilla in the story and develop the big scar on his chest as the game progresses. I don't know. Just spitballing there.

Good ideas man ;). I would rather see one Godzilla, and make him as good as possible. But, if more than one Godzilla is present, then I'll still be happy.
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Re: Multple Godzilla Incarnations?

Postby hammysammy59 » Thu Jul 26, 2012 6:22 pm

I say two Godzillas is probably enough, but I don't think one needs to be G54. Not that I don't think G54 is anything short of one of the greatest monsters of all time, but that's just it. G54 is one of the greatest movie icons ever, and I think he's above monster wrasslin'. He never fought another monster in his own movie, he's too classy and legitimately frightening for that sort of thing, I think.

Pick a silly, heroic Godzilla and a more serious, "force of nature" Godzilla and we're good. Not only would they embody both ends of the character's personality spectrum, but also pretty different play styles. More than 2 seems like overkill, but 3 could be doable if they were VERY different. Give me DAM Godzilla and GMK Godzilla and I'm in heaven.
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Re: Multple Godzilla Incarnations?

Postby TyrantGojira » Tue Sep 18, 2012 2:13 pm

Of course c, but I only wat one incarnation for story mode if its like mortal kombat.
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Re: Multple Godzilla Incarnations?

Postby Red-Death Gigan » Sat Oct 13, 2012 7:17 am

I'm the ONLY one choosing Option B?!

:roll:

We already had that...

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Re: Multple Godzilla Incarnations?

Postby Gyaos » Sat Oct 13, 2012 9:15 am

Option C. Though Im sick of seeing Godzilla 2000. New Millenium Godzilla please.

I'd also like if they kept Godzilla 90s and replaced Godzilla '54 with Godzilla 74/75 since he'd be perfect for a fighting game.
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Re: Multple Godzilla Incarnations?

Postby Destroyer » Sat Oct 13, 2012 11:04 pm

Godzilla 2000 will never get old for me. I really do think that should be the definitive look. Definitely option C.
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Re: Multple Godzilla Incarnations?

Postby Living Corpse » Sun Oct 14, 2012 12:02 am

I really hated how I was locked in or forced to play as the 2000 Godzilla in Story Mode for Unleashed and that I could only play the 90's and 1954 version in multiplayer.
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Re: Multple Godzilla Incarnations?

Postby MasonWerx » Sun Nov 04, 2012 10:37 pm

Is GMK Godzilla in any game ever? I'd really like to see that Goji in a game?

And I guess that my pick would be C. I want to say B because its like, "hey, save some for the sequel" but then what if there IS no sequel?
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Re: Multple Godzilla Incarnations?

Postby GodzillaFreak99 » Wed Nov 07, 2012 8:15 am

I would have to say C.
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