Goji wrote:No..Biollante was, in fact playable on the version that Simon had, but it was something he could only access at the Pipeworks offices, IIRC. Pretty sure he talked about it in the exact same topic where that kid got 'owned'.
None of the shipped versions of the game had her in the game. There were however traces of her, but that's about it.
It's so weird that THIS is the issue that won't die...
Ok, once more for the folks in the cheap seats:
1 - We had Biollante in a playable state near the end of StE development.
2 - The decision was made to cut her from the game.
3 - I kept her on my development kit, because I hoped that I could get her back in, somehow. (I'm a romantic).
4 - We shipped the game without her. One of her effect files (her poison weapon) was still bundled in with the other effect files - it had the name "Biollante.edf" - some hacker saw that filename on the disc, and got excited. But that was only the visuals for her weapon, and it couldn't be used without her other data - which was never on any disc.
5 - The version of the game with Biollante still intact sat on my development kit for a year or two - but that was an original Xbox development kit, which nobody has any use for these past 7 years, so in all probability that kit was recycled.