Colossal Dragon (Greater God, Chaotic, Evil)

Hit Dice: 68d10+1020 (1394 hp)
Initiative: +5 (+1 Dex, +4 improved initiative)
Speed: 30 ft. (6 squares), Fly 100ft (Average) (20 squares)
AC: 72 (+22 Natural, +27 Divine (profane), +20 Deflection, +1 Dex, -8 Size), Touch 50, Flat-Footed 71
Base Attack/Grapple: +68/+106
Attacks: Tail Slash +82 melee (4d6+20/16-20) or Crystal Slam +82 melee (5d6+22)
Full Attack: Tail Slash +82 melee (4d6+22/16-20), 2 Claws +80 melee (3d6+11), Bite +80 melee (3d8+11) or Crystal Slam +82 melee (5d6+22)
Space/Reach: 40ft. / 35ft.
Special Attacks: Corona Beam, Trample, Improved grab, Swallow whole, Energized Attacks, Telekinesis, Frightful Pressence
Special Qualities: Divine Qualities, Darkvision 120ft, Energy Resistance (Acid, Cold, Electric, Radiation, Sonic) 50, Fast healing 20, No Breath, Crystal Shield, Crystal Matrix, SR 72
Saves: Fort +51, Ref+ 37, Will +38
Abilities: Str 54, Dex 12, Con 41, Int 2, Wis 15, Cha 45
Skills: Intimidate +43, Listen +24, Spot +25
Feats: Ability Focus (Frightful Presence), Awesome Blow, Cleave, Diehard, Dodge, Endurance, Flyby Attack, Great Cleave, Great Fortitude, Hover, Improved Bull Rush, Improved Critical (Tail Slash), Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Mobility, Multiattack, Power Attack, Skill Focus (Intimidate), Snatch, Stunning Fist, Weapon Focus (Corona Beam)
Climate/Terrain: Any Land or Outer space
Organization: Solitary
Challenge Rating: 70
Treasure: None
Alignment: Always Chaotic Evil
Advancement: -
Domains: Chaos, Corona*, Death, Evil, Terror*
Holy Symbol: A Godzilla skull topped with a crystalline crest

* New Domain

        Few begins are more terrifying than the destroyer god Godzilla. Yet, many will argue that his "little brother", the powerful and deadly SpaceGodzilla, is the more frightening and deadly of the two. While Godzilla is a destructive force of nature and creates havoc wherever he treads, he does not seem to take the cruel and sadistic glee that SpaceGodzilla seems to derive from his ruthless butchery. In comparison to SpaceGodzilla, Godzilla almost seems like a blessing.

        SpaceGodzilla superficially resembles his "big brother" Godzilla. However, his features are different in many significant ways. First, he sports a small set of four tusks at the corners of his mouth, and he has a crystalline crest on his brow. His dorsal spines are faceted like quartz, and his tail is tipped with a cluster of razor-sharp crystalline shards. However, his most distinctive features are the two massive, milky-white crystals that appear to be erupting from his shoulders. Over all, his appearance is more menacing and sinister than his "big brother" Godzilla. SpaceGodzilla measures 160ft from the tip of his tail to his snout, and is roughly half that size wide.

        Clerics debase enough to worship this evil and ruthless god of death an mayhem can chose from the following domains: Chaos, Corona, Death, Evil, Terror. As a dark reflection of his brother, his priests favored weapon is the harpoon, which supposedly represents their god's corona beams.

        SpaceGodzilla understands Abyssal and Draconic, but lacks the verbal apparatus to speak them.

Combat:

More so than his brother, SpaceGodzilla revels in combat. Against non-kaiju, he is fond of strafing them from the air with his corona beams, then landing and stomping them into the ground, all the while causing more destruction with his deadly corona beams. Against enemy kaiju, he still prefers to use his corona beams, but will also use his telekinetic powers to throw his opponents around like rag dolls, or charge into close combat and tear at them with his deadly claws and teeth. He is fond of swallowing smaller enemies or snatching them and throwing them to their deaths. SpaceGodzilla, while not very intelligent, is quite cunning, and often displays some basic levels of tactics when fighting an opponent.

SpaceGodzilla's natural weapons are considered Chaotic, Epic and Evil weapons for the purpose of overcoming damage reduction.

        Corona Beam (Su): Once every 1d4 rounds, SpaceGodzilla can emit a beam of cosmic disruption, which takes the form of a snaking bolt of lightning. In order to hit with the beam, he must make a ranged touch attack, but the beam snakes around obstacles, ignoring any cover the target has. If the beam hits, it deals 15d6 points of electrical damage. This attack has a range of 300ft.

        Trample (Ex): As a standard action during its turn each round, SpaceGodzilla can run over an opponent of Gargantuan size or smaller. SpaceGodzilla merely has to move over the opponent.

        The trample deals 4d12+9 points of damage. Trampled opponents can attempt to make an attack of opportunity, but these incur a - 4 penalty. If the opponent does not make an attack of opportunity, she can attempt to make a Reflex save (DC 66) for half damage. This save DC is strength based.

        Improved Grab (Ex): To use this ability, SpaceGodzilla must hit a huge or smaller opponent with his bite attack. It he hits, he can attempt to swallow the foe.

        Swallow Whole (Ex): SpaceGodzilla can try to swallow a huge sized or smaller foe by making a successful grapple check. A swallowed creature takes 2d8+19 points of bludgeoning damage, 3d6 points of acid damage and 3d6 points of electrical damage per round in the kaiju's gizzard. A swallowed creature can cut its way out by using claws or a tiny to small sized slashing weapon to deal 50 points of damage to the stomach walls (AC 20). Once the creature exits, muscular action, accompanied by SpaceGodzilla's rapid healing factor closes the hole; other captured creatures must cut their own way out.

        SpaceGodzilla's gut can hold two Huge, four Large, eight Medium-size, sixteen Small, thirty-two Tiny, sixty-four Diminutive or one-hundred-twenty-eight Fine or smaller opponents.

        Energized Attacks (Su): As a standard action once per minute, SpaceGodzilla can charge his body with cosmic energy. For 1d4+1 rounds afterward, SpaceGodzilla's natural attacks deal an additional 3d6 points of electrical damage. This damage is not multiplied on a critical hit.

        Telekinesis (Su): As a standard action, once every minute, SpaceGodzilla can create a field of telekinetic energy similar to a telekinesis spell, save he can lift a maximum of 90,000 tons with the power. This ability lasts for up to one turn.

        Frightful Presence (Ex): SpaceGodzilla constantly radiates an aura of menace that is catalyzed by his terrifying scream and monstrous form. All living creatures within 300ft. of Space Godzilla who can see him must make a Will save (DC 63). Creatures with 4 or fewer HD who fail this save become panicked for 8d6 rounds, while those with 4 or more HD who fail the save become shaken for 8d6 rounds. Other gods are immune to this effect. This is a mind-affecting, fear effect. The save DC is Charisma based.

        Crystal Shield (Su): If SpaceGodzilla has set up a crystal matrix (see below), he can create an energy barrier around himself to protect him from enemy attacks. As a free action, once per round, he can erect an energy barrier, which negates the first 100 points of energy damage that is directed at him. Should his crystal matrix be destroyed, he loses the power to set up this shield.

        Crystal Matrix (Ex): If SpaceGodzilla spends at least ten hours in a single location, he can create a massive field of crystalline obelisks that he can use to increase his own strength. This field usually covers at least 16 square kilometers of space, and so long as he remains within the area of effect, SpaceGodzilla's strength and constitution rise by 4 points. Also, so long as more than 90% of the crystals are intact, he can use his crystal shield power (see above).

        If pressed, SpaceGodzilla can use the crystals in the crystal matrix as a very potent weapon. The crystals rise from the ground and fly towards their target. Space Godzilla makes a ranged touch attack to hit with the crystalline spikes. When the spikes hit, they explode, dealing 10d6 points of fire damage to their target. A successful Fortitude save (DC 61) reduces the damage to half. The save DC is Charisma based.

        As a move equivalent action, SpaceGodzilla can also use his own body crystals to fly. When he does so, he encases himself in a shroud of crystalline spines, and generates a field of anti-gravity. So long as he remains in this form, he gains a flying speed of 40ft, with average maneuverability. While in this form, he loses access to his tail attack and his ground movement rate, but gains access to a powerful slam attack, which he uses by ramming into his opponents with the sharp crystals on his body.

        No Breath (Ex): SpaceGodzilla does not need to breath, and is immune to gas based attacks that require a fortitude saving throw. He can also exist in an airless environment, such as outer space with no penalty.

SpaceGodzilla's Worship and Worshipers

        SpaceGodzilla is widely feared and reviled as an unapproachable, unrestrained force of murderous destruction. As such, he has very few worshipers among the civilized lands of the world. Most nations ban the worship of this demonic god all together. No civilized nation accepts him as their patron god, as no nation is devoted solely to death and annihilation. Sometimes, it seems that Godzilla's younger sibling is denied the worship that maintains his Greater Godhood. However, such is not true.

        Like his brother, SpaceGodzilla is worshiped by a number of destruction cults. However, unlike the cults of his sibling, the destruction cults that serve SpaceGodzilla are devoted to wanton destruction, rape and pillage. Instead of a cleansing force of nature like the Godzilla followers, these cults are more like a finely honed instrument of torment and pain, seeking to create suffering over rebirth. Due to their affinity for crystals, there are a fair number of psions and psychic warriors among SpaceGodzilla's worshippers.

        SpaceGodzilla also has a large number of followers among the Chaotic Evil humanoids of the world, particularly the orcs. These savage humanoids embody the most destructive and vicious aspects of SpaceGodzilla, and feed him the most bloodshed in his name. Evil giants, including Frost, Hill, and evil Cloud and Storm giants, also quite often follow him. There are also a growing number of Trolls that swear allegiance to the demon god.

        Like his older brother, SpaceGodzilla has few formal temples, but for a different reason than his brother. Such temples would draw attention to their activities, and the followers of the demon god prefer not to draw undue attention to themselves, until they are ready to strike. Most often, the site of worship is simple circle of stones, usually massive crystals, with a blood-soaked alter in the center, where SpaceGodzilla's worshipers brutally sacrifice victims and slaves. Such sites often reek of rotted flesh and blood, and are littered with the bones of previous victims. Finding such a location is the first likely indicator that worshippers of SpaceGodzilla are in the area.

        SpaceGodzilla priests are fond of armor and weapons that incorporate crystals in them. Masterwork harpoons with diamond heads are common among the ranking priests of a group, and many are enchanted to harness the power of lightning. Armor sporting gem spikes are also quite common. Among the psionicly inclined worshippers of the demon god, a fair number wear crystalline armor, to honor their master's power.

        SpaceGodzilla has no ties with any other god, for he universally hates them all. Among the good gods, he bears a particular enmity towards the Triad, particularly noble Leo. SpaceGodzilla dispises Leo for his goodness and purity, as well as his devotion to honor. While Mothra and Battra are also on SpaceGodzilla's to kill list, Leo is the first and foremost. SpaceGodzilla also would love nothing more than to see Gamera destroyed, though he pays less attention to the Burning Guardian than he does to the Triad. While he hates Biollante, the two rarely fight for some reason. Some people suspect that the two are connected in some way, but just how they're linked, besides their being related to Godzilla, is anyone's guess.

        Among the neutral gods, Godzilla and Kiryu are the two gods that SpaceGodzilla hates the most. While SpaceGodzilla's hatred of Kiryu, who represents stability, peace and order, is understandable, his abhorrence for his elder brother Godzilla is not. Though the two represent similar aspects of destruction, SpaceGodzilla constantly seeks to destroy his sibling. Few beings understand the rage of SpaceGodzilla towards his brother. And those who do wonder about the true nature of this colossal sibling rivalry usually keep their mouths shut.

        Almost every evil god fears SpaceGodzilla, for he is just as willing to annihilate them, as he is to slaughter one of the good or neutral gods. The only god who doesn't fear the Demon God is the King of Terror, King Ghidorah. King Ghidorah and SpaceGodzilla are the two most fearsome of all the evil gods, and are completely unafraid of each other. This doesn't mean that they like each other. Far from it. Each one constantly seeks to slay the other, in a battle for the dominance of fear on the mortal plain. So far, King Ghidorah remains the most feared evil deity, but SpaceGodzilla refuses to be second, and the two will continue to fight until one or both of them are destroyed by the conflict.