D20 - Elias (Race) [version 3.5: Pathfinder]

Elias

Hailing from mysterious Infant Island are the Elias, warm worshippers of the divine moths. These secretive and diminutive fairy folk are widely known though rarely seen, resulting in a reputation as powerful magical beings. For their part mostly kind and somewhat shy, Elias are by nature a friendly and open people. They delight in all that is good and simple, caring deeply for children and those who take care of them. However, centuries of mistreatment by those who would use them for profit or power have left many Elias suspicious of the large races.

Because of their long lives, Elias have a strange perspective on time. Living for thousands of years, their thoughts tend to drift towards concerns for the well-being of the planet and its people long after the current moment has passed. Because of this, the Elias see themselves as caretakers of the world and its people, often choosing to serve a patron member of the Triad of Divine Moths. With an incredible capacity for empathy, Elias make devout members of any religion that they join, though members of their race that serve the cause of evil are extremely rare.

Physical Description: On average, an Elias stands about 1 foot tall, and weighs around 3 pounds. All Elias are female, with hair colors ranging from black to dark brown. Their eye colors follow suit, with few Elias possessing eyes a shade different from brown or hazel. These tiny beauties, as some call them, are often lithe and well built. Rarely will an Elias ever reach a weight that is unhealthy, as their metabolism prevents them from needing large amounts of food or water over the course of a day. Thanks to their incredibly long lives, Elias are often described as possessing an otherworldly beauty, which many of the larger races find hard to resist, as their looks do not fade with age.

Society: The Elias tend to live in small communities of their own race, the villages hidden far from the eyes of the covetous larger races. These communities are generally organized around the church, which governs its parishioners via divine guidance. Violence is extremely rare in their communities, especially on their ancestral home of Infant Island. There the Elias are lead by the representatives of their race, the Shobijin. These twin Elias are chosen by Mothra herself and act as direct representatives of her. In addition, the Shobijin often act as diplomats and heads of state, meeting with various other leaders and churches on matters of importance.

Relations: Amongst the other races, the Elias seem to be most fond of Elves, Halflings, and Gnomes. Elves share a long life with the Elias, leading to an easy kinship between the two elder races. Halflings and Gnomes, with their curiosity and simple natures, tend to make fast friends with the diminutive Elias. Humans and Half-Elves are generally kind to the Elias, though each is judged on a case by case basis thanks to a history of mistreatment on part of the short lived humans. Dwarves and Half-Orcs are often viewed with trepidation due to their gruff and brooding natures.

Alignment and Religion: The Elias are an overwhelmingly virtuous people. These tiny fairy folk prefer to let their heart guide them in matters of right and wrong, rarely acting in service to the law or in spite of it.. Works of charity and kindness often call them to service, which align them with the gods of peace and kindness. Of the kaiju gods, the overwhelming majority of Elias worship Mothra and her son Leo, though not a few also follow the dark moth Battra. Rarely do Elias worship other gods, though followers of non Triad kaiju are as devout as any other Elias.

Adventurers: Most Elias prefer to live in their small villages or on Infant Island, each one serving some greater purpose than themselves. However, Elias are not immune to wanderlust, and many young Elias may travel for a time to discover more about the world. Other times, it is not uncommon for an Elias to be sent out on a divine mission by their church. As immensely devout people, they will not come back until their mission is complete.

Names: Mona, Lora, Belvera, Aki, Tsuraki, Kari, Molu, Izumi, and Kiku.

Random Starting Ages

Adulthood Bard, Barbarian, Ranger, Sorceress Cleric, Fighter, Paladin, Ranger Druid, Monk, Wizard
1000 years +10d10 years +16d10 years +20d10 years

Physical

  Height 1 ft tall (+/- 2 in)
  Weight 3 lbs. (+/- 2 lbs)

Age

  Adulthood 1000 years
  Middle Age 30000 years
  Old 100000 years
  Venerable 300000 years
  Maximum Age +40 d10 x 1000 years

Type – Fey (2 RP)

Size – Tiny (4 RP)

  • + 2 DEX, - 2 STR
  • + 2 AC (size)
  • + 2 attack rolls
  • - 2 CMB/CMD (size)
  • + 8 Stealth
  • CANNOT flank/perform Attacks of Opportunity
  • MUST attack from within enemy square

Base Speed – 30 ft (0 RP)

Ability Score Modifiers – Standard (+2 DEX, +2 CHA, -2 STR) (0 RP)

Racial Traits:

Defense Racial Traits

  • Gliding Wings (3 RP) – Constant Feather Fall effect (no wings)
  • Jumper (2 RP) – Jumps as if always having a running start

Feat and Skill Racial Traits

  • Skill Training (2 RP) – Perform (sing) is always a class skill
  • Linguist – (1 RP) Common, Sylvan

Senses Racial Traits

  • Low-light vision 60 ft (Fey Type)
  RP TOTAL: 14  

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