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Colossal Dragon (Greater God, Chaotic, Evil)
| Hit Dice: |
68d10+1020 (1394 hp) |
| Initiative: |
+5 (+1 Dex, +4 improved initiative) |
| Speed: |
30 ft. (6 squares), Fly 100ft (Average) (20 squares) |
| AC: |
72 (+22 Natural, +27 Divine (profane), +20 Deflection,
+1 Dex, -8 Size), Touch 50, Flat-Footed 71 |
| Base Attack/Grapple: |
+68/+106 |
| Attacks: |
Tail Slash +82 melee (4d6+20/16-20) or Crystal
Slam +82 melee (5d6+22) |
| Full Attack: |
Tail Slash +82 melee (4d6+22/16-20), 2 Claws +80
melee (3d6+11), Bite +80 melee (3d8+11) or Crystal Slam +82
melee (5d6+22) |
| Space/Reach: |
40ft. / 35ft. |
| Special Attacks: |
Corona Beam, Trample, Improved grab, Swallow whole,
Energized Attacks, Telekinesis, Frightful Pressence |
| Special Qualities: |
Divine Qualities, Darkvision 120ft, Energy Resistance
(Acid, Cold, Electric, Radiation, Sonic) 50, Fast healing 20,
No Breath, Crystal Shield, Crystal Matrix, SR 72 |
| Saves: |
Fort +51, Ref+ 37, Will +38 |
| Abilities: |
Str 54, Dex 12, Con 41, Int 2, Wis 15, Cha 45 |
| Skills: |
Intimidate +43, Listen +24, Spot +25 |
| Feats: |
Ability Focus (Frightful Presence), Awesome Blow,
Cleave, Diehard, Dodge, Endurance, Flyby Attack, Great Cleave,
Great Fortitude, Hover, Improved Bull Rush, Improved Critical
(Tail Slash), Improved Initiative, Improved Sunder, Iron Will,
Lightning Reflexes, Mobility, Multiattack, Power Attack, Skill
Focus (Intimidate), Snatch, Stunning Fist, Weapon Focus (Corona
Beam) |
| Climate/Terrain: |
Any Land or Outer space |
| Organization: |
Solitary |
| Challenge Rating: |
70 |
| Treasure: |
None |
| Alignment: |
Always Chaotic Evil |
| Advancement: |
- |
| Domains: |
Chaos, Corona*,
Death, Evil, Terror* |
| Holy Symbol: |
A Godzilla skull topped with a crystalline
crest |
* New Domain
Few
begins are more terrifying than the destroyer god Godzilla. Yet,
many will argue that his "little brother", the powerful and deadly
SpaceGodzilla, is the more frightening and deadly of the two. While
Godzilla is a destructive force of nature and creates havoc wherever
he treads, he does not seem to take the cruel and sadistic glee
that SpaceGodzilla seems to derive from his ruthless butchery. In
comparison to SpaceGodzilla, Godzilla almost seems like a blessing.
SpaceGodzilla
superficially resembles his "big brother" Godzilla. However, his
features are different in many significant ways. First, he sports
a small set of four tusks at the corners of his mouth, and he has
a crystalline crest on his brow. His dorsal spines are faceted like
quartz, and his tail is tipped with a cluster of razor-sharp crystalline
shards. However, his most distinctive features are the two massive,
milky-white crystals that appear to be erupting from his shoulders.
Over all, his appearance is more menacing and sinister than his
"big brother" Godzilla. SpaceGodzilla measures 160ft from the tip
of his tail to his snout, and is roughly half that size wide.
Clerics
debase enough to worship this evil and ruthless god of death an
mayhem can chose from the following domains: Chaos, Corona, Death,
Evil, Terror. As a dark reflection of his brother, his priests favored
weapon is the harpoon, which supposedly represents their god's corona
beams.
SpaceGodzilla
understands Abyssal and Draconic, but lacks the verbal apparatus
to speak them.
Combat:
More so than his brother, SpaceGodzilla revels in
combat. Against non-kaiju, he is fond of strafing them from the
air with his corona beams, then landing and stomping them into the
ground, all the while causing more destruction with his deadly corona
beams. Against enemy kaiju, he still prefers to use his corona beams,
but will also use his telekinetic powers to throw his opponents
around like rag dolls, or charge into close combat and tear at them
with his deadly claws and teeth. He is fond of swallowing smaller
enemies or snatching them and throwing them to their deaths. SpaceGodzilla,
while not very intelligent, is quite cunning, and often displays
some basic levels of tactics when fighting an opponent.
SpaceGodzilla's natural weapons are considered Chaotic,
Epic and Evil weapons for the purpose of overcoming damage reduction.
Corona
Beam (Su): Once every 1d4 rounds, SpaceGodzilla can emit a beam
of cosmic disruption, which takes the form of a snaking bolt of
lightning. In order to hit with the beam, he must make a ranged
touch attack, but the beam snakes around obstacles, ignoring any
cover the target has. If the beam hits, it deals 15d6 points of
electrical damage. This attack has a range of 300ft.
Trample
(Ex): As a standard action during its turn each round, SpaceGodzilla
can run over an opponent of Gargantuan size or smaller. SpaceGodzilla
merely has to move over the opponent.
The
trample deals 4d12+9 points of damage. Trampled opponents can attempt
to make an attack of opportunity, but these incur a - 4 penalty.
If the opponent does not make an attack of opportunity, she can
attempt to make a Reflex save (DC 66) for half damage. This save
DC is strength based.
Improved
Grab (Ex): To use this ability, SpaceGodzilla must hit a huge
or smaller opponent with his bite attack. It he hits, he can attempt
to swallow the foe.
Swallow
Whole (Ex): SpaceGodzilla can try to swallow a huge sized or
smaller foe by making a successful grapple check. A swallowed creature
takes 2d8+19 points of bludgeoning damage, 3d6 points of acid damage
and 3d6 points of electrical damage per round in the kaiju's gizzard.
A swallowed creature can cut its way out by using claws or a tiny
to small sized slashing weapon to deal 50 points of damage to the
stomach walls (AC 20). Once the creature exits, muscular action,
accompanied by SpaceGodzilla's rapid healing factor closes the hole;
other captured creatures must cut their own way out.
SpaceGodzilla's
gut can hold two Huge, four Large, eight Medium-size, sixteen Small,
thirty-two Tiny, sixty-four Diminutive or one-hundred-twenty-eight
Fine or smaller opponents.
Energized
Attacks (Su): As a standard action once per minute, SpaceGodzilla
can charge his body with cosmic energy. For 1d4+1 rounds afterward,
SpaceGodzilla's natural attacks deal an additional 3d6 points of
electrical damage. This damage is not multiplied on a critical hit.
Telekinesis
(Su): As a standard action, once every minute, SpaceGodzilla
can create a field of telekinetic energy similar to a telekinesis
spell, save he can lift a maximum of 90,000 tons with the power.
This ability lasts for up to one turn.
Frightful
Presence (Ex): SpaceGodzilla constantly radiates an aura of
menace that is catalyzed by his terrifying scream and monstrous
form. All living creatures within 300ft. of Space Godzilla who can
see him must make a Will save (DC 63). Creatures with 4 or fewer
HD who fail this save become panicked for 8d6 rounds, while those
with 4 or more HD who fail the save become shaken for 8d6 rounds.
Other gods are immune to this effect. This is a mind-affecting,
fear effect. The save DC is Charisma based.
Crystal
Shield (Su): If SpaceGodzilla has set up a crystal matrix (see
below), he can create an energy barrier around himself to protect
him from enemy attacks. As a free action, once per round, he can
erect an energy barrier, which negates the first 100 points of energy
damage that is directed at him. Should his crystal matrix be destroyed,
he loses the power to set up this shield.
Crystal
Matrix (Ex): If SpaceGodzilla spends at least ten hours in a
single location, he can create a massive field of crystalline obelisks
that he can use to increase his own strength. This field usually
covers at least 16 square kilometers of space, and so long as he
remains within the area of effect, SpaceGodzilla's strength and
constitution rise by 4 points. Also, so long as more than 90% of
the crystals are intact, he can use his crystal shield power (see
above).
If
pressed, SpaceGodzilla can use the crystals in the crystal matrix
as a very potent weapon. The crystals rise from the ground and fly
towards their target. Space Godzilla makes a ranged touch attack
to hit with the crystalline spikes. When the spikes hit, they explode,
dealing 10d6 points of fire damage to their target. A successful
Fortitude save (DC 61) reduces the damage to half. The save DC is
Charisma based.
As
a move equivalent action, SpaceGodzilla can also use his own body
crystals to fly. When he does so, he encases himself in a shroud
of crystalline spines, and generates a field of anti-gravity. So
long as he remains in this form, he gains a flying speed of 40ft,
with average maneuverability. While in this form, he loses access
to his tail attack and his ground movement rate, but gains access
to a powerful slam attack, which he uses by ramming into his opponents
with the sharp crystals on his body.
No
Breath (Ex): SpaceGodzilla does not need to breath, and is immune
to gas based attacks that require a fortitude saving throw. He can
also exist in an airless environment, such as outer space with no
penalty.
SpaceGodzilla's Worship and Worshipers
SpaceGodzilla
is widely feared and reviled as an unapproachable, unrestrained
force of murderous destruction. As such, he has very few worshipers
among the civilized lands of the world. Most nations ban the worship
of this demonic god all together. No civilized nation accepts him
as their patron god, as no nation is devoted solely to death and
annihilation. Sometimes, it seems that Godzilla's younger sibling
is denied the worship that maintains his Greater Godhood. However,
such is not true.
Like
his brother, SpaceGodzilla is worshiped by a number of destruction
cults. However, unlike the cults of his sibling, the destruction
cults that serve SpaceGodzilla are devoted to wanton destruction,
rape and pillage. Instead of a cleansing force of nature like the
Godzilla followers, these cults are more like a finely honed instrument
of torment and pain, seeking to create suffering over rebirth. Due
to their affinity for crystals, there are a fair number of psions
and psychic warriors among SpaceGodzilla's worshippers.
SpaceGodzilla
also has a large number of followers among the Chaotic Evil humanoids
of the world, particularly the orcs. These savage humanoids embody
the most destructive and vicious aspects of SpaceGodzilla, and feed
him the most bloodshed in his name. Evil giants, including Frost,
Hill, and evil Cloud and Storm giants, also quite often follow him.
There are also a growing number of Trolls that swear allegiance
to the demon god.
Like
his older brother, SpaceGodzilla has few formal temples, but for
a different reason than his brother. Such temples would draw attention
to their activities, and the followers of the demon god prefer not
to draw undue attention to themselves, until they are ready to strike.
Most often, the site of worship is simple circle of stones, usually
massive crystals, with a blood-soaked alter in the center, where
SpaceGodzilla's worshipers brutally sacrifice victims and slaves.
Such sites often reek of rotted flesh and blood, and are littered
with the bones of previous victims. Finding such a location is the
first likely indicator that worshippers of SpaceGodzilla are in
the area.
SpaceGodzilla
priests are fond of armor and weapons that incorporate crystals
in them. Masterwork harpoons with diamond heads are common among
the ranking priests of a group, and many are enchanted to harness
the power of lightning. Armor sporting gem spikes are also quite
common. Among the psionicly inclined worshippers of the demon god,
a fair number wear crystalline armor, to honor their master's power.
SpaceGodzilla
has no ties with any other god, for he universally hates them all.
Among the good gods, he bears a particular enmity towards the Triad,
particularly noble Leo. SpaceGodzilla dispises Leo for his goodness
and purity, as well as his devotion to honor. While Mothra and Battra
are also on SpaceGodzilla's to kill list, Leo is the first and foremost.
SpaceGodzilla also would love nothing more than to see Gamera destroyed,
though he pays less attention to the Burning Guardian than he does
to the Triad. While he hates Biollante, the two rarely fight for
some reason. Some people suspect that the two are connected in some
way, but just how they're linked, besides their being related to
Godzilla, is anyone's guess.
Among
the neutral gods, Godzilla and Kiryu are the two gods that SpaceGodzilla
hates the most. While SpaceGodzilla's hatred of Kiryu, who represents
stability, peace and order, is understandable, his abhorrence for
his elder brother Godzilla is not. Though the two represent similar
aspects of destruction, SpaceGodzilla constantly seeks to destroy
his sibling. Few beings understand the rage of SpaceGodzilla towards
his brother. And those who do wonder about the true nature of this
colossal sibling rivalry usually keep their mouths shut.
Almost
every evil god fears SpaceGodzilla, for he is just as willing to
annihilate them, as he is to slaughter one of the good or neutral
gods. The only god who doesn't fear the Demon God is the King of
Terror, King Ghidorah. King Ghidorah and SpaceGodzilla are the two
most fearsome of all the evil gods, and are completely unafraid
of each other. This doesn't mean that they like each other. Far
from it. Each one constantly seeks to slay the other, in a battle
for the dominance of fear on the mortal plain. So far, King Ghidorah
remains the most feared evil deity, but SpaceGodzilla refuses to
be second, and the two will continue to fight until one or both
of them are destroyed by the conflict.
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