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Article: 5
Date: 9/05/05
Last Update: 07/22/12
A collection of references (either through memorabilia,
characters or the movies themselves) in other studios' video
games to Toho's many produced and distributed releases.
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Vastar |
| Reference:
Godzilla
Series (-) |
Level/Mission: Title Screen and the First
Area |
First Released: 1983 |
Platform: Arcade |
Larger Image: Click
Here |
A Godzilla-like creature appears on the startup screen.
He also appears in a lake in the first area. |
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Bubble
Bobble (Series) |
| Reference:
Godzilla
Series (-) |
Level/Mission: Various |
First Released: Various (First Appeared
in Bubble Bobble for the Arcade; 1986) |
Platform: Various |
Larger Image: Unavailable |
In the first entry of the series, Bubble Bobble,
Bub and Bob have been transformed into twin dragons
that spit bubbles. In Bubble Bobble 2 (or
Bubble Symphony in Japan), the dorsal plates
even twinkle. The character design and the aforementioned
characteristics appear to be inspired by Godzilla. |
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Salamander
(aka Life Force) |
| Reference:
Ghidorah,
the Three-Headed Monster (1964) |
Level/Mission: Stage 3 |
First Released: July 4th, 1986 (Arcade -
Japanese Release) |
Platform: Arcade, Commodore 64, Nintendo
Entertainment System, Wii Virtual Console, Various
Others |
Larger Image: Unavailable
|
The third level of this classic arcade game features
a creature that bears a striking resemblance to King
Ghidorah. |
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The
Revenge of Shinobi |
| Reference:
Godzilla
Series (-) |
Level/Mission: New York |
First Released: December 2nd, 1989 (SMG/Genesis
- Japanese and North American Releases) |
Platform: Sega Mega Drive, Sega Genesis,
Wii Virtual Console |
Larger Image: Unavailable
|
Deep in a container ship of the Neo Zeed criminal
organization, Joe Musashi encounters a monster greatly
resembling Godzilla, although its official name is
"Brontosaurus". This monster is the boss
of the seventh stage, but while its behavior mimics
Godzilla's, it lacks the trademark spines and blue
atomic breath. It does, however, breathe a stream
of fire. "The Revenge of Shinobi" is also
known for having bosses resembling Batman, Spider-Man,
Devilman, and the Terminator in its five versions.
Godzilla remained unaltered until the game was revised
and released as Version 1.03 (1990). After that, Godzilla
was replaced by a skeletal dinosaur. |
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Strider |
| Reference:
King Kong
Escapes (1967) |
Level/Mission: Siberia (Stage 2) and The
Third Moon (Final Stage) |
First Released: March 7th, 1989 (Arcade) |
Platform: Arcade, Commodore Amiga, Amstrad
CPC, Atari ST, Commodore 64, ZX Spectrum, Sega
Genesis, Sega Master System, Playstation 2 (Capcom
Classics Collection Volume 2), X-Box (Capcom
Classics Collection Volume 2) |
Larger Image: Click
Here |
The giant mechanical ape Mecha-Pon displays a striking
similarity to Mechani-Kong of King
Kong Escapes (1967) fame. |
|
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Street
Fighter (Series) |
| Reference:
Tokyo:
The Last Megalopolis (1988) and Tokyo:
The Last War (1989) |
Level/Mission: Various (First Appeared as
a Final Stage Boss) |
First Released: Various (First Appeared
in Street Fighter II — The World Warrior
for the Arcade; March, 1991) |
Platform: Various |
Larger Image: Click
Here |
The final opponent of the legendary fighting game
classic, Street Fighter II — The World Warrior
features the villain Vega (M. Bison in America; left
side of the image), who looks very similar to Yasunori
Kato (as portrayed by Kyusaku Shimada; right side
of the image), the antagonist from the fantasy films
Tokyo:
The Last Megalopolis (1988) and Tokyo:
The Last War (1989). They both wear the same
Japanese military cap with the star embedded in the
center, both have prominent ears that stick out from
under the cap, and both have abnormally large chins.
Prior to fighting, Vega also wears a large cape, just
like Kato's military cloak, which he throws off prior
to battle. Vega's fighting style is composed of a
number of magical techniques, including the ability
to float and fly, as well as some telekinetic abilities;
all powers characteristic of Yasunori Kato, of course.
As the Street Fighter series became more popular and
evolved, the roster of Vega's abilities began to expand
to include mind control, teleportation, and (significantly)
the ability to transplant his soul from one body into
another. These are all familiar characteristics of
Yasunori Kato. It should be mentioned that as the
series progressed and Vega's abilities became more
and more similar to Kato's; Vega's image began to
deviate from his original Street Fighter II portrait,
making him look less and less like Kato's portrait
from Tokyo:
The Last Megalopolis (1988); however, the
basic design still remained the same. Some Japanese
fans of Street Fighter have claimed that Vega was
intended to be a parody of Yasunori Kato; Capcom's
way of poking fun at contemporary pop culture as the
Teito Monogatari series was at the height of its popularity
the year Street Fighter II was released. But as the
popularity of the Street Fighter franchise boomed
beyond anything Capcom could have anticipated and
entered the international world, the Teito Monogatari
films had not yet been released abroad. The character
of Vega became distinct in its own right. |
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The
Legend of Zelda: A Link to the Past |
| Reference:
Kaiju
Movies (-) |
Level/Mission: Skull Dungeon |
First Released: November 21st, 1991 (Super
Nintendo - Japanese Release) |
Platform: Super Nintendo, Game Boy Advance,
Wii Virtual Console |
Larger Image: Click
Here |
The guardian of Skull Woods and the third crystal,
the boss of Skull Dungeon is named Mothula (very likely
a nod to Mothra). A moving mechanical floor and deadly
spiked blocks present additional obstacles to Link
during his battle with this lepidopteran foe. |
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Mega
Man 4 |
| Reference:
Kaiju
Movies (-) |
Level/Mission: Dr. Cossack's Castle, Part
1 |
First Released: December 6th, 1991 (Nintendo
Entertainment System - Japanese Release) |
Platform: Nintendo Entertainment System,
PlayStation, PlayStation 2, GameCube, Xbox,
Wii Virtual Console, Mobile Phone |
Larger Image: Unavailable |
The first boss from Dr. Cossack's Castle is a giant
moth robot called Mothraya; the name being a clear
homage to Mothra. |
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Aero
Fighters (aka Sonic Wings) |
| Reference:
Godzilla
Series (-) |
Level/Mission: Japan Stage |
First Released: 1992 |
Platform: Arcade, Super Nintendo, PlayStation
2 (in Ore-tachi Geesen Zoku Sono 6 Sonic
Wings) |
Larger Image: Unavailable |
In the Japan Stage, the boss is named Super-X Kai
(Benzai in the American Manual), which appears to
be a name derived from the Super-X of The
Return of Godzilla (1984) fame. This boss
appears after destroying the center from Tokyo Metropolitan
Government Building, possibly referencing another
cinematic cue from the mid-80's film. |
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The
Simpsons: Bart's Nightmare |
| Reference:
Kaiju
Movies (-) |
Level/Mission: Green Door |
First Released: October 12th, 1992 (SMG/Genesis
and Super Nintendo - North American Release) |
Platform: Sega Mega Drive, Super Nintendo |
Larger Image: [1],[2] |
From the shrink ray that resembles a maser cannon
to Marge Simpson's monstrous incarnation, "Momthra",
this level has its own small share of Toho references.
Bart Simpson as Bartzilla, the massive monster with
fire breath, is the focus of this rather overt nod. |
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Breath
of Fire |
| Reference:
Kaiju
Movies (-) |
Level/Mission: North Tower |
First Released: April 3rd, 1993 (Super Nintendo
- Japanese Release) |
Platform: Super Nintendo, Game Boy Advance |
Larger Image: Click
Here |
In this game, there is a tower where you can find
a child who transforms into Mothro, a clear nod to
Mothra. |
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Toto
World 3 |
| Reference:
Godzilla
Series (-) |
Level/Mission: Toto VS Gojira (Level 2 Stage
4) |
First Released: May 1993 (South Korea only) |
Platform: Sega Master System |
Larger Image: Click
Here |
The boss from this stage has a name with a familiar
ring to it, Gojira. To boot, this monster sports a
fire blast. |
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Shinobi
III: Return of the Ninja Master |
| Reference:
Terror
of Mechagodzilla (1975) |
Level/Mission: Electric Demon |
First Released: July 22nd, 1993 (SMG/Genesis
- North American Release) |
Platform: Sega Mega Drive, Wii Virtual Console,
Microsoft Windows |
Larger Image: [1],[2] |
Musashi discovers a protected facility that produces
a large number of Samurai Dinosaurs called Mega Zaurus,
which highly resemble Mechagodzilla in both weaponry
and appearance (especially in Terror
of Mechagodzilla [1975]). |
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Super
Bonk |
| Reference:
Godzilla
Series (-) |
Level/Mission: Various |
First Released: June 1994 (Super Nintendo) |
Platform: Super Nintendo, Wii Virtual Console |
Larger Image: Click
Here |
After feeding Bonk candy and a giant ham, he will
transform into a large, crazy-looking head with Godzilla's
body, rendering him temporarily invincible and capable
of climbing steel beams. After some time, Bonk will
transform into a boy with a chicken body, and then
back into his normal self. |
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Super
Street Fighter II |
| Reference:
Godzilla
Series (-) |
Level/Mission: Fei Long Stage |
First Released: September 10th, 1993 (Arcade) |
Platform: Various |
Larger Image: Unavailable |
When the battle in the Fei Long Stage is concluded
and the animals in the background celebrate, Anguirus'
distinctive cry can be heard. |
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Eternal
Champions: Challenge from the Dark Side |
| Reference:
Godzilla
Series (-) |
Level/Mission: Shadow Stage (Black Orchid
Rooftop 1993 A.D.) |
First Released: Febuary 1995 |
Platform: Sega CD |
Larger Image: Click
Here |
In the vein of the "fatalities" of Mortal
Kombat fame, this game has its own similar style of
finishing move, which is called a "Sudden Death".
In the stage listed above, throwing the character
in just the right area of the neon kana will cause
Godzilla-like feet to gruesomely knead the loser. |
|
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Gex:
Enter the Gecko |
| Reference:
Godzilla
Series (-) |
Level/Mission: Gexzilla Vs. Mecharez |
First Released: February 24th, 1998 (PS) |
Platform: PlayStation, Nintendo 64, Microsoft
Windows |
Larger Image: Unavailable
|
In the level "Gexzilla Vs. Mecharez", Gex
becomes a giant version of himself named "Gexzilla",
who has Godzilla's distinctive dorsal spines. He fights
against his evil robotic counterpart, named "Mecharez"
(a spoof on Mechagodzilla). Both Gexzilla and Mecharez
possess Godzilla's trademark roar. |
|
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Monster
Rancher 2 |
| Reference:
Godzilla
(1954) |
Level/Mission: Various |
First Released: February 25th, 1999 (PS) |
Platform: PlayStation |
Larger Image: Unavailable
|
This game features a monster named "Zilla",
and the creature is a cross between a gorilla and
a whale. The name Gojira is a cross between gorira
(gorilla) and kujira (whale), which makes for a pretty
clever, yet subtle reference in Monster Rancher
2. |
|
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Super
Robot Wars Alpha |
| Reference:
Rodan (1956) |
Level/Mission: Various |
First Released: April 25th, 2000 |
Platform: PlayStation, Sega Dreamcast, PlayStation
Portable |
Larger Image: Unavailable
|
One of Ryukooh's attacks, the Magma Burst, consists
of summoning a Chinese dragon made of fire. Before
it strikes, the fire dragon emits Rodan's roar. |
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Super
Robot Wars Alpha (Quadrilogy) |
| Reference:
Godzilla
Series (-) |
Level/Mission: Various |
First Released: April 25th, 2000 (PS - Super
Robot Wars Alpha) |
Platform: PlayStation, PlayStation 2, Sega
Dreamcast, PlayStation Portable |
Larger Image: Unavailable
|
In all four Super Robot Wars Alpha titles,
the "monsters of the week" possess a variety
of Toho roars. The users include mechanical beasts
from Mazinger Z, mechasauruses from Getter Robo (with
Giro pictured), and the various creatures from Gaiking
emiting Hedorah's croak; warrior beasts from Great
Mazinger using Anguirus' and Fake Godzilla's roar;
and the Custos posessing the cry of the Giant Condor. |
|
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Conker's
Bad Fur Day |
| Reference:
GODZILLA (1998) |
Level/Mission: Bat's Tower |
First Released: March 5th, 2001 |
Platform: Nintendo 64 |
Larger Image: Unavailable
|
The scene at the end of the Bat's Tower level appears
to be inspired by the well-known pier-destruction
sequence in GODZILLA
(1998). |
|
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Super
Mario Sunshine |
| Reference:
Godzilla
vs. Mechagodzilla (1974) |
Level/Mission: Mecha-Bowser Appears! |
First Released: July 19th, 2002 |
Platform: Nintendo GameCube |
Larger Image: Unavailable
|
In addition to being a mechanical version of a giant
reptile already present in the franchise (Bowser),
the real homage is in the musical accompaniment, which
is very similar to the bombastic "Mechagodzilla
Appears" theme from the Godzilla
vs. Mechagodzilla (1974) soundtrack. |
|
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Metal
Gear Solid 2: Substance |
| Reference:
Godzilla
Series (-) |
Level/Mission: External Gazer |
First Released: November 5th, 2002 (Xbox) |
Platform: Xbox, PlayStation 2, Microsoft
Windows |
Larger Image: Unavailable |
Snake has been given the assignment of photographing
the Gurlugon, a monster from another dimension that
possesses Godzilla's dorsal spines. |
|
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Super
Robot Taisen/Wars Original Generation (Series) |
| Reference:
Atragon (1963) |
Level/Mission: Various |
First Released: Various (First Appeared
in Super Robot Taisen: Original Generation for
the Game Boy Advance; November 22nd, 2002) |
Platform: Game Boy Advance/PlayStation 2 |
Larger Image: Unavailable
|
Armed with missiles, autocannons, guns, torpedoes,
a no-nonsense captain, and even a giant drill (the
so-called "Titanic Drill"), the Space Noah
class battleship Kurogane is a definite homage to
the Gotengo. |
|
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Super
Robot Wars MX |
| Reference:
Godzilla
Series (-) |
Level/Mission: Various |
First Released: May 27th, 2004 |
Platform: PlayStation 2, PlayStation Portable |
Larger Image: Unavailable
|
Many of the monsters from the Mazinger movies and
Grendizer are adapted for Super Robot Wars MX, such
as Dragonsaurus, Gilgilgan 3, Grangen, and King Gori
(pictured) from Grendizer. All four boast slightly
modified Godzilla roars. |
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Metal
Gear Solid 3: Snake Eater |
| Reference:
Godzilla
(1954) |
Level/Mission: Virtuous Mission |
First Released: November 17th, 2004 (PS2) |
Platform: PlayStation 2 |
Larger Image: Unavailable |
When Snake interacts with Para-Medic during this mission,
Para-Medic talks about Godzilla
(1954). It should be noted that this game was released
shortly after the film's 50th anniversary. |
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World of Warcraft |
| Reference: Kaiju
Movies (-) |
Level/Mission: Boss from Zul'Farrak |
First Released: November 24th, 2004 |
Platform: Microsoft Windows, Mac OS X |
Larger Image: Click Here |
Added in patch 4.0.1, the three-headed monster is a direct homage to the kaiju genre with the first part of its name. The second part connects with the Godzilla franchise in particular, as Gahz'rilla, when pronounced, sounds close to the name of the King of the Monsters. Finally, its three-headed visage is similar to King Ghidorah. |
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Samurai
Western |
| Reference:
Kaiju
Movies (-) |
Level/Mission: Various |
First Released: January 1st, 2005 |
Platform: PlayStation 2 |
Larger Image: Unavailable |
The game's main character is named Gojiro Kiryu. The
name is pun on "Gojira" and the main character's
younger brother is named Rando (a syllabary-anagram
of "Rodan"). |
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Destroy
All Humans! 2 |
| Reference:
Godzilla
Series (-) |
Level/Mission: Kojira Kaiju Battle |
First Released: October 17th, 2006
(PS2 and XBox) |
Platform: PlayStation 2, Xbox |
Larger Image: Unavailable |
When a Takoshimese summer intern at the KGB Volcano
base is selected to be exposed to special Blisk spores,
she becomes a giant monster named "Kojira".
The monster name is a pun on "Gojira", and
she even boasts a green atomic blast as well. |
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Super
Robot Wars Original Generations Gaiden |
| Reference:
Godzilla
Series (-) |
Level/Mission: Various |
First Released: December 27th, 2007 |
Platform: PlayStation 2 |
Larger Image: Unavailable
|
Ialdabaoth and Valefor form energy dragons from their
hands, which emit Anguirus's roar during their most
powerful attacks. Anguirus's roar can also be heard
when Kohta Azuma (aka Fighter Roa), and his mech Compatible
Kaiser, summon a fire dragon of similar design from
another dimension. |
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Super
Robot Wars Z |
| Reference:
Kaiju
Movies (-) |
Level/Mission: Various |
First Released: September 25th, 2008 |
Platform: PlayStation 2 |
Larger Image: Unavailable
|
The mecha boosts (with Kuragen pictured to the left)
are given Godzilla's roar while the cosmosauruses
are given a mixed roar of Mechagodzilla's, Rodan's,
and Ebirah's. It should be noted that Mogundar and
it's evolved form, Harinder, are the only mecha boosts
from the series to have Godzilla's roar, but neither
have made an appearance in a Super Robot Wars game
to date. |
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Borderlands |
| Reference:
Godzilla
Series (-) |
Level/Area: Dahl Headland |
First Released: October 20th, 2009 |
Platform: Xbox 360, PlayStation 3, Microsoft
Windows, Mac OS X |
Larger Image: Unavailable
|
The creature's name is Skagzilla because of his towering
size. It should also be noted that he sports a beam
that is reminiscent of Godzilla's trademark Atomic
Ray. |
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Fallout:
New Vegas |
| Reference:
Godzilla
(1954) |
Level/Mission: Various |
First Released: October 19th, 2010 |
Platform: Xbox 360, PlayStation 3, Microsoft
Windows |
Larger Image: Click
Here |
Although ultimately cut from the final release (the
creature can still be spawned in the PC version via
console commands), the giant Fire Gecko known as "Gojira"
was to be a random encounter triggered if the player
chose the "Wild Wasteland" perk at the beginning
of the game. The creature even had it's own unique
attack called "Gojira flame". The Fire Gecko
enemy itself seems to have been inspired by Godzilla,
sporting several rows of spikes down its back, the
ability to breathe fire, and a nuclear mutation origin
to boot. Equipped with a staggering 8000 hit points
and a 1 hit kill flame attack, Gojira would have been
the strongest enemy in the game, even more so than
the Legendary Deathclaw. This show of raw power is
undoubtedly a nod to Godzilla's well-known position
as the "King of the Monsters". |
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Pokémon
Black and White |
| Reference:
Rodan (1956) |
Level/Area: Liberty Garden |
First Released: September 18th, 2010 |
Platform: Nintendo DS |
Larger Image: Unavailable
|
The Pokémon known as Victini appears once players
acquire a mystery gift via Wi-Fi at special Nintendo
events. Fans of Rodan
(1956) may notice that Victini uses a slightly slower
version of the squeaks emitted by the Meganulons. |
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Super
Robot Wars Z2: World Destruction Chapter |
| Reference: Rodan (1956) |
Level/Stage: Various |
First Released: April 14th, 2011 |
Platform: PlayStation Portable |
Larger Image: Unavailable |
Among the many anime monsters to appear in this installment
of the massive crossover franchise Super Robot Wars
are the invaders from Getter Robo Armageddon. Right
before the invader attacks (air type pictured), a
modified Rodan howl is emitted. As a side note, the
Banpresto Original dimensional beasts also possess
the roars of Telesdon and Gomora from the original
Ultraman series. |
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Sly Cooper: Thieves in Time |
| Reference: Godzilla
Series (-) |
Level/Stage: Various |
First Released: February 5, 2013 |
Platform: PlayStation 3 |
Larger Image: Unavailable
|
For the video game Sly Cooper: Thieves in Time one of the characters is fighting a robotic dragon that is strangely similar to King Ghidorah, featuring the three-headed design best known for the character. |
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